I wrote Mortal Kombat 11, and I abhor violence - Polygon

05/31/19

I wrote Mortal Kombat 11, and I abhor violence  Polygon

NetherRealm Studios/Warner Bros. Interactive Entertainment How to sneak a message into the spectacle Concerns about violence in video games are nothing new. I came of age in the ’90s, the decade that gave us congressional hearings spurred by the cartoon ultraviolence of the glorious and notorious Mortal Kombat. In nightly news segments, then-Sen. Joe Lieberman (D-CT) and other paroxysmally concerned politicians wrung their hands, desperate to convince my parents that overexposing my sister and me to pixelated fatalities would inevitably lead us to decapitate the family dog or commit any num...

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